Zinga needed a massive multiplayer poker client that would work in Facebook Messenger.

It needed to be written in Lua and sit on top of a proprietary MMO engine which we’re not allowed to tell you about (so don’t ask).

We wrote the game and it worked perfectly but sadly Zinga decided not to launch it.

However - you can’t build a huge and multifaceted poker game and not brag about it, right?

You can see a short snippet of the footage of the gameplay in our promo video.

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